AI Insights · Timothy · January 2025
Top 5 Hybrid-Casual Games in South America Q4 2024 Performance
Explore the performance trends of the top 5 hybrid-casual games in South America during Q4 2024, with insights on downloads, revenue, and active users.
In the fourth quarter of 2024, the hybrid-casual gaming landscape in South America saw significant activity across the top five applications. Here's a detailed look at their performance based on data from Sensor Tower.
Hole.io by Voodoo maintained a varied performance. Weekly revenue peaked at approximately $976 in late December, with a notable uptick from $549 at the start of the quarter. Downloads fluctuated, reaching a high of about 500K in the week before Christmas. Active users showed an increase from 1.07M to around 1.38M by the end of December.
Stumble Guys, published by Scopely, Inc., experienced a consistent increase in active users, closing the quarter with over 6.24M. Revenue varied, peaking at $77K in late December, while downloads surged to 613K in the week of December 23.
Pizza Ready! from Supercent, Inc. saw revenue stabilize around $2K towards the end of the quarter. Downloads were robust, climbing to nearly 399K in the final week, despite a mid-quarter dip. Active users remained steady, hovering around 1M throughout December.
Car Race Adventure by Dino Global Studio showed a steady increase in revenue, reaching $376 by the end of December. Downloads peaked at 428K in the week before Christmas. Active users rose steadily, peaking at over 1.34M in late December.
Finally, Tile Club - Matching Game from GamoVation saw its revenue peak at $838 in mid-November. While downloads reached 388K in mid-November, active users consistently increased, ending at approximately 1.58M.
These trends highlight the dynamic nature of the hybrid-casual gaming sector in South America. For more detailed insights, visit Sensor Tower.